|
@@ -108,7 +108,7 @@ async def handler(websocket, path):
|
|
|
elif option.code == OptionCode.JOIN_GAME:
|
|
elif option.code == OptionCode.JOIN_GAME:
|
|
|
game_code = option.game_code
|
|
game_code = option.game_code
|
|
|
socketlist = sockets.get(game_code) if game_code > 0 else None
|
|
socketlist = sockets.get(game_code) if game_code > 0 else None
|
|
|
- if socketlist == None:
|
|
|
|
|
|
|
+ if socketlist is None:
|
|
|
player.message = f"onbekande code {game_code}"
|
|
player.message = f"onbekande code {game_code}"
|
|
|
player.set_error(ErrorCode.UNKNOWN_CODE, game_code=game_code)
|
|
player.set_error(ErrorCode.UNKNOWN_CODE, game_code=game_code)
|
|
|
await notify([(player, websocket)])
|
|
await notify([(player, websocket)])
|