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@@ -30,7 +30,7 @@ export default function Game({ message, swapCard, playCard, confirmPlay, undoPla
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break;
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break;
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case SiteState.PLAY_CARD_OTHER:
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case SiteState.PLAY_CARD_OTHER:
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card = play_card;
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card = play_card;
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- text = `${current_player.color}(${current_player.name}) is een kaart aan het kiezen`;
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+ text = `${current_player.color}(${current_player.name}) is een kaart aan het spelen`;
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break;
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break;
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}
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}
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@@ -40,10 +40,10 @@ export default function Game({ message, swapCard, playCard, confirmPlay, undoPla
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{card &&
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{card &&
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<Card value={card}/>
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<Card value={card}/>
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}
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}
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- {card && play_card &&
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+ {card && play_card && state === SiteState.PLAY_CARD &&
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<button className="btn btn-primary" onClick={confirmPlay}>Bevestig</button>
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<button className="btn btn-primary" onClick={confirmPlay}>Bevestig</button>
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}
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}
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- {card &&
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+ {card && (state === SiteState.PLAY_CARD || state === SiteState.SWAP_CARD) &&
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<button className="btn btn-danger" onClick={undoPlay}>Neem terug</button>
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<button className="btn btn-danger" onClick={undoPlay}>Neem terug</button>
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}
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}
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<Hand cards={hand} play={play}/>
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<Hand cards={hand} play={play}/>
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